Jun 10, 2005, 02:19 AM // 02:19
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#61
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Jungle Guide
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Quote:
Originally Posted by DeemosQB
wtf this new system comes in as soon as i had spent all my time getting all my elites (getting some drove me to beat the crap outta my monitor) it just pisses me off how they did this. it seems that the players that have been playing from the start are getting screwed over big time...
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LOL, oh well...your other characters will benefit. I too spent quite a bit of time capturing all the warrior elites using the old method.
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Jun 10, 2005, 02:30 AM // 02:30
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#62
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Jungle Guide
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Quote:
Originally Posted by Santiago_Draco
Hey Xennon, this list is great! I have one suggestiont hough..
It would be really nice if under each skill name you have the short description of what the skill does. With that this would be a single spot to see both the skill locations and capabilities. I know the list would get bigger, but I think it would be a small price to pay.
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Maybe, maybe not. Skill description also includes energy cost, adrenaline cost, recharge time etc etc etc. The list might get too big...
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Jun 10, 2005, 03:08 AM // 03:08
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#63
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Ascalonian Squire
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the new patch screwed a buncha stuff up. The ring of fire is totally different now. Trying to get ether prodigy and incinderiary arrows is harder than you can imagine now. Who knows what else.
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Jun 10, 2005, 03:47 AM // 03:47
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#64
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Jungle Guide
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Quote:
Originally Posted by scott silverblade
the new patch screwed a buncha stuff up. The ring of fire is totally different now. Trying to get ether prodigy and incinderiary arrows is harder than you can imagine now. Who knows what else.
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Haven't yet got a mesmer or ranger to that stage. Why is it harder? I read about problems with cut-scenes preventing skill capture since you have to wait for the boss to die...
Really, they should have just enabled capturing skills both ways.
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Jun 10, 2005, 04:58 AM // 04:58
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#65
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Academy Page
Join Date: May 2005
Location: Australia
Profession: E/Mo
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Quote:
Originally Posted by MaglorD
Maybe, maybe not. Skill description also includes energy cost, adrenaline cost, recharge time etc etc etc. The list might get too big...
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I too find myself having to look up the skill description, so what about making it so that clicking the name of the skill links to the GWGuru description of it? Unless of course GWG don't like you doing that ...
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Jun 10, 2005, 05:45 AM // 05:45
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#66
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Quote:
Originally Posted by Santiago_Draco
It would be really nice if under each skill name you have the short description of what the skill does.
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agreed.
Further more, a few BUGS on the list:
mesmer - energy drain - gambol headrainer: links to picture of place of Skitt Skizzle. please link right one up.
monk - healing hands: the boss is an ettin, but you link to a pic that states hydra. and i can't find the boss ettin that uses it there, so my guess is that this one is also wrong linked.
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Jun 10, 2005, 10:35 AM // 10:35
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#67
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Ascalonian Squire
Join Date: May 2005
Location: Ireland
Guild: Custard Throne [CuT]
Profession: W/E
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Quote:
Originally Posted by MaglorD
LOL, oh well...your other characters will benefit. I too spent quite a bit of time capturing all the warrior elites using the old method.
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Yeah and at least all the new players wont be so annoyed when it comes to get their elites.. this is a good thing and gives all a chance.. but we can say back in the early GW day i got my elites the good ol fashioned way lol
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Jun 10, 2005, 11:32 AM // 11:32
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#68
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Frost Gate Guardian
Join Date: May 2005
Location: Europe -> Poland -> Warsaw
Guild: Alea Iacta Est [AIE]
Profession: Me/W
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Quote:
wtf this new system comes in as soon as i had spent all my time getting all my elites (getting some drove me to beat the crap outta my monitor) it just pisses me off how they did this. it seems that the players that have been playing from the start are getting screwed over big time...
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Hahaha! What a comment! So the game was WORSE when we started playing and it should STILL be bad so that everybody can suffer as much as we did? I finished the Galrath Quest the day before the update and got 500xp - how do ya like that?
"When I used to play GW it crashed all the time - now they fixed it! I don't like that! The game should still crash so that everybody gets the same feeling as I did." See an analogy here? ;-)
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Jun 10, 2005, 12:15 PM // 12:15
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#69
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Ascalonian Squire
Join Date: May 2005
Location: Ireland
Guild: Custard Throne [CuT]
Profession: W/E
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Quote:
Originally Posted by Lim-Dul
Hahaha! What a comment! So the game was WORSE when we started playing and it should STILL be bad so that everybody can suffer as much as we did? I finished the Galrath Quest the day before the update and got 500xp - how do ya like that?
"When I used to play GW it crashed all the time - now they fixed it! I don't like that! The game should still crash so that everybody gets the same feeling as I did." See an analogy here? ;-)
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Hey i understand that was an ignorant post so im all better now.. but isnt this the point of fourms?..
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Jun 10, 2005, 05:56 PM // 17:56
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#70
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Ascalonian Squire
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Quote:
Originally Posted by Makkert
agreed.
Further more, a few BUGS on the list:
mesmer - energy drain - gambol headrainer: links to picture of place of Skitt Skizzle. please link right one up.
monk - healing hands: the boss is an ettin, but you link to a pic that states hydra. and i can't find the boss ettin that uses it there, so my guess is that this one is also wrong linked.
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They aren't bugs.
Gambol spawns in the same place as Skitt Skizzle, so I used same map.
Ettin spawns same places as the hydras, so again, used the same map. When I update I check everything. There are NO bugs with the maps :-) They all hold correct information.
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Jun 10, 2005, 06:42 PM // 18:42
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#71
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Quote:
Originally Posted by Xennon
They aren't bugs.
Gambol spawns in the same place as Skitt Skizzle, so I used same map.
Ettin spawns same places as the hydras, so again, used the same map. When I update I check everything. There are NO bugs with the maps :-) They all hold correct information.
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hmmm ok...
then i guess i'm terribly unlucky to try getting healing hands, and even after about ...8 times i think never found the ettin boss but always the hydra?
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Jun 11, 2005, 02:53 AM // 02:53
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#72
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Ascalonian Squire
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Yep. Sometimes he just loves to not spawn. Unless it got changed in the most recent patch (which seems unlikly) he spawns there.
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Jun 11, 2005, 04:09 AM // 04:09
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#73
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Jungle Guide
Join Date: May 2005
Guild: -None-
Profession: R/Me
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Its impossible to get Barrage from Markis right now. Should that be removed from the list till they fix it? :/
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Jun 12, 2005, 03:54 AM // 03:54
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#74
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Frost Gate Guardian
Join Date: Jun 2005
Guild: Brothers Of The Illuminati
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You think they will fix it? i guess u just gotta go to abaddon's mouth for now =(
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Jun 14, 2005, 07:35 AM // 07:35
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#75
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Jungle Guide
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Yes they are fixing it. Anet knows about it...and they have so far acted pretty quickly to fix problems with the game.
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Jul 05, 2005, 03:00 AM // 03:00
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#77
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Jungle Guide
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I can't seem to find the Vulg Painbrain (Spike Trap) any more =/
Can someone confirm whether or not it is still in the Ring of Fire?
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Jul 05, 2005, 05:34 AM // 05:34
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#78
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Quote:
Originally Posted by BigTru
I can't seem to find the Vulg Painbrain (Spike Trap) any more =/
Can someone confirm whether or not it is still in the Ring of Fire?
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visited him a week ago: confirmed
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Jul 21, 2005, 03:52 AM // 03:52
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#79
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Ascalonian Squire
Join Date: Jul 2005
Guild: Covenant
Profession: R/N
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new discover!!!
Crippling Anguish is also avaible from Yxthoshth in Crystal Desert (Seeker passage) - just join a group with people who do the Ranger's Path quest and he will be there. I cap a screenshot but i got him using conjure fantasm instead :/.. GRHHHHHHHHH
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Jul 21, 2005, 08:36 AM // 08:36
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#80
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Frost Gate Guardian
Join Date: Jun 2005
Guild: The Enforcing Cows of Denyle
Profession: E/R
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That was helpful indeed, thanks folks
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